void changeFireColor() {
int red = random(150, 255);
int green = random(50, 150);
int blue = 0;
pixels.setPixelColor(0, pixels.Color(red, green, blue));
pixels.show();
}
void fireEffect() {
int flicker = random(0, 30);
pixels.setBrightness(255 - flicker);
pixels.show();
delay(random(20, 50));
}
void simulateSparks() {
digitalWrite(LED_RED, HIGH);
delay(random(10, 50));
digitalWrite(LED_RED, LOW);
digitalWrite(LED_YELLOW, HIGH);
delay(random(10, 50));
digitalWrite(LED_YELLOW, LOW);
digitalWrite(LED_GREEN, HIGH);
delay(random(10, 50));
digitalWrite(LED_GREEN, LOW);
}