#include <Adafruit_NeoPixel.h>
#define PIN D4 // Pin connected to the NeoPixel ring
#define NUMPIXELS 16 // Number of NeoPixels in the ring
Adafruit_NeoPixel strip = Adafruit_NeoPixel(NUMPIXELS, PIN, NEO_GRB + NEO_KHZ800);
void setup() {
strip.begin();
strip.show(); // Initialize all pixels to 'off'
}
void loop() {
rainbow(20); // Cycle through rainbow colors with a delay
}
// Fill the dots one after the other with a color wheel effect
// Speed is the delay in milliseconds between updates
void rainbow(uint8_t wait) {
uint16_t i, j;
for (j = 0; j < 256; j++) { // 256 colors in the wheel
for (i = 0; i < strip.numPixels(); i++) {
strip.setPixelColor(i, Wheel((i + j) & 255));
}
strip.show();
delay(wait);
}
}
// Input a value 0 to 255 to get a color value
// The colors are a transition r - g - b - back to r
uint32_t Wheel(byte WheelPos) {
WheelPos = 255 - WheelPos;
if (WheelPos < 85) {
return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3);
} else if (WheelPos < 170) {
WheelPos -= 85;
return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3);
} else {
WheelPos -= 170;
return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0);
}
}